#include "GrassPatch.h"
#include "Vector3.h"

class WorldSector
{
private:
	static const int size = 25;
	float scale;
	int xpos, zpos;
	float heightmap[size][size];
	Vector3 normals[size][size];
	vector<GrassPatch*> patches;

public:
	WorldSector(int xpos, int zpos);
	void update(float delta);
	void draw();
};